[Tangaria 1.6.0 T-12 Character Dump] Name Patr V Age 37 Self RB CB EB Best Sex Male Height 3'11" STR: 18 +2 +3 +2 18/70 Race Dwarf Weight 11st 8lb INT: 10 -3 -2 +0 5 Class Warrior Turns used: WIS: 10 +2 -2 +0 10 Title Swashbuckler Game 3669 DEX: 10 -2 +2 +0 10 HP -24/240 Player 9440 Con: 17 +2 +2 +0 18/30 18/20 SP 0/0 Active 6799 CHR: 10 -2 -2 +0 6 Level 16 Armor [13,+15] Saving Throw 44% Cur Exp 2611 Stealth Bad Max Exp 2611 Melee 1d3,+4 Disarm - phys. 59% Adv Exp 3105 To-hit 52,+3 Disarm - magic 40% Blows 3.4/turn Magic Devices 35 Gold 824 Searching 56% Burden 83.9 lb Shoot to-dam +0 Infravision 50 ft Overweight -96.0 lb To-hit 42,-3 Speed Normal MaxDepth 600' (L12) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:?............. Elec:?............. Blnd:.............+ Fire:.............. Conf:.............. Cold:?............. Stun:.............. Pois:.............. HLif:?............. Lite:?............. Rgn:.............. Dark:.............. ESP:.............. Soun:?............. SInv:.............. Shar:?............. FAct:..........+... Nexu:?............. Lev:?............. Neth:?............. SDig:.............. Chao:?............. Trap:+............. Dise:?............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:...+.......... -SP:.............. Sear:...+.......... Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:?............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:?............. PLit:.............. Hung:.............. DRed:.............. Time:?............. Move:.............. Mana:?............. Fly:.............. Wate:?............. Telepathic powers Radi:.............. BAci:.............. SEvi:?............. Evil:.............. BEle:.............. SAni:?............. Anim:.............. BFir:.............. SOrc:?............. Unde:.............. BCld:.............. STro:?............. Demo:.............. BPoi:.............. SGia:?............. Orc:.............. BStn:.............. SDem:?............. Trol:.............. BCut:.............. SDra:?............. Gian:+............. BVmp:.............. SUnd:?............. Drag:.............. [Last Messages] > The baby multi-hued dragon misses you. > The baby multi-hued dragon claws you (2). > The baby multi-hued dragon misses you. > You feel resistant to confusion! > You feel very good. > You have 22 Potions of Cure Serious Wounds (g). > You are no longer resistant to confusion. > The dark elven priest hits you (1). > The dark elven priest hits you (7). > Orfax, Son of Boldor, magically starts closing wounds. > Orfax, Son of Boldor, looks REALLY healthy! > The dark elven priest hits you (7). > The dark elven priest hits you (9). > The baby multi-hued dragon breathes frost. > You die. Killed by a baby multi-hued dragon. [Character Equipment] a) a Whip of *Slay Giant* (1d3) (+6,+5) <+2> Found lying on the floor at 250 feet (level 5). +2 strength. Slays giants. Gives immunity to traps. Grants the ability to sense giants. Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 35.4 vs giants and 21.3 vs. others. c) a Ring of Protection [+9] Found lying on the floor at 500 feet (level 10). d) a Ring of Searching <+1, +5> Found lying on the floor of a special room at 550 feet (level 11). +1 stealth. +5 searching skill. f) an Old Lantern (2721 turns) Dropped by a large kobold at 500 feet (level 10). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Wicker Shield [2,+0] Found lying on the floor at 100 feet (level 2). n) a Hard Leather Cap [2,+0] Found lying on the floor at 150 feet (level 3). o) a Set of Leather Gloves of Free Action [1,+6] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Prevents paralysis. [Character Quiver] 0) 17 Bolts (1d5) (+4,+4) 1) a Throwing rock (1d4) (+4,+2) {Lagduf, the Snaga} Branded with stunning. Combat info: Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs. others. [Character Inventory] a) a Fortune Cookie {Freesia} b) an Ear of Corn c) 2 Apples {Baba Yaga} d) a Pint of Fine Ale e) an Apple of Youth {Baba Yaga} f) 3 Potions of Cure Light Wounds g) 22 Potions of Cure Serious Wounds i) 14 Scrolls of Phase Door m) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. n) a Scroll of Summon Monster o) 2 Scrolls of Detect Invisible p) 4 Scrolls of Magic Mapping q) 6 Scrolls of Light r) a Scroll of Treasure Detection s) 5 Scrolls of Word of Recall t) a Scroll of Monster Confusion u) 2 Staves of Cure Light Wounds (8 charges) v) a Dagger (1d4) (+3,+4) Found lying on the floor at 250 feet (level 5). Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 15.8. Average thrown damage: 19.6. w) a Tulwar (2d4) (+0,+0) [+14] {cursed} Dropped by a snotling at 450 feet (level 9). It occasionally summons an undead. It makes your weapon attack you. It makes your skin harder to damage, but conduct electricity. Provides resistance to Shards. Makes you vulnerable to Lightning. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +7 DEX you would get 1.6 blows/round. Average damage/round: 4.2. x) a Sling (x2) (+5,+4) {Vort the Kobold Queen} Dropped by Vort the Kobold Queen at 500 feet (level 10). [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 150ft 3 Defeated Lobelia Sackville-Baggins 00:00:05 200ft 5 Reached level 5 00:00:13 250ft 7 Defeated Baba Yaga 00:00:18 250ft 9 Defeated Freesia 00:00:24 350ft 10 Reached level 10 00:00:32 500ft 12 Killed Vort the Kobold Queen 00:00:34 500ft 13 Defeated Wolf, Farmer Maggot's Dog 00:00:35 550ft 13 Killed Lagduf, the Snaga 00:00:41 600ft 15 Reached level 15 00:00:46 600ft 15 Defeated Solovei the Robber 00:01:01 500ft 16 Was killed by a baby multi-hued dragon [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ############### #.............. ### #.############# ####################~#################.#............ ........jj*.@h. .....................#.....^..###. ........jj.y.d... .....................#........'<#. #.........jj######~###################.#...^....###. ##....?...jj #.#............ #....~.... #.##########'## ######### #.............. ############### 500' (L10) LF:3-? Light 3 Afraid Stun Fed 48 % Open floor [Player information] Player ID: Patr Time: 06:01:23 06-08-2022 Server Turns: 382103120 Timestamp: 1659754883 Account score: 49